Humans are a wide spread and versatile race. Their tenacity, ingenuity and diversity have carried them through the years of hardship the world has thrown at them and made them stronger. Unlike other races, who adapted to the environments around them, humanity tends to adapt the environment to suit their needs.

Humans are found all over the world and as such have a wide range of physical appearances. They can stand anywhere between 5 and 6.5 feet and weight between 100 and 200lbs on average. Skin can range between nearly black to pale white, with hair in shades of black, brown, red and blond. Eye color is less versatile, tending between greens, blues, and browns. Some humans are known to have cyan colored eyes as well, suggesting a heratige linked to the Vaecaesin. The follow statistics represent the humans of the Ixen and Edaran kingdoms. Though humans diversity is vast two groups are different enough to be labeled as subraces – Aethyran and blank

Racial Abilities

  • +1 to any two stats
  • +1 Skill or Save Proficiency
  • +1 Tool, Language, or Kit Proficiency
  • Select a Feat at first level that they qualify for.


  • Aethyran: Aethyran's are a group of humans living in the far eastern deserts. Their entire culture is closely tied with a group of monstrous creatures they live with and train known as Baeshra. Aethyran's always have dark skin and blonde hair with golden eyes, evidence of their peoples draconic heritage. 
      Beashra Companion: A Baeshra is a monstrous version of an animal that is usually stronger, smarter and usually covered in thick, leathery, hide and spines in place of their base animals fur or feathers. Choose a beast of challenge rating one or less to serve as a companion. It maintains the stats of its base creature but shares your proficiency bonus. You can command it as a Bonus Action to take the Attack, Dodge, Help, Dash or Ready actions in addition to it being able to move freely. If your companion dies and cannot be raised you can acquire a new companion by spending one day and 100 gold per level in a ritual to bind yourself to a new companion, which finds you at the end of the ritual. This replaces the humans Feat and bonus skill proficiency. 


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